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Magic Sword (マジックソード Majikku Sōdo?), full title Magic Sword: Heroic Fantasy, is a side-scrolling arcade action game released in 1990. The game casts the player as "Brave One", a heroic swordman who must journey to and fight his way through a mystical tower in order to confront the dark lord, Drokmar, and destroy a magic orb which he plans to use in order to rule the world. The game was ported to the Super NES as a single-player only version, and the Arcade version is included in Capcom Classics Collection Vol. 2 for PlayStation 2 and Xbox and in Capcom Arcade 2nd Stadium for PlayStation 5, Xbox Series X and Nintendo Switch. An enhanced version with HD graphics and online co-op play was made available as a package bonus with Final Fight: Double Impact for download in April 2010.

Gameplay

The gameplay consists of side-scrolling fighting, with some platforming elements. The player controls only the main character. The accompanying ally is controlled by the computer, who follows the player diligently and only attacks and jumps when the player does. The player is allowed to carry one item that can assist him or the current ally.

The player has a magic meter. It fills up while the player is not attacking, but it empties completely each time the player attacks. If the player attacks when the meter is empty or is blue, the player can only perform a melee attack when the standard attack button is used. Magical allies like the priest and the wizard will not attack in this situation. If it is red but not full, the player and any magical ally teamed up with him will perform a weak ranged magical attack alongside the melee attack. If it is full, the player and any magical ally teamed up with him will perform a strong ranged magical attack alongside the melee attack. Non-magical allies will attack when the player attacks regardless of the status of the magic meter.

The player's health is displayed as a set of five HP bars and a number next to the HP bars that counts the number of sets of five full HP bars beyond the ones that are shown on screen in case the player has more than five full HP bars. The ally has a separate HP meter that maxes out at four HP bars.

Full screen attacks can be performed either instantly when a magical book is collected or on demand at the cost of one full HP bar.

There are 51 floors to fight through in the game. Eight of these floors have boss characters at the end, including Drokmar himself at the end of the 50th floor. Additionally, there are seven "Secret Doors" which allows the player to bypass levels when specific maneuvers are performed.

Story

Key artwork.

Key artwork.

A long time ago, a powerful sorcerer known as Lord Drokmar was seduced by the dark powers of the Black Orb (ブラックオーブ Burakku Ōbu?), who promises eternal life to its wielder, and attempted to cover the world in darkness to create a lightless hell on Earth. A brave warrior of light, however, stopped his plans and confined the demon inside the 50-floor tall Dragon's Tower (竜の塔 Ryū no Tō?). For unknown reasons, however, the brave warrior was unable to fully destroy the Black Orb at the time.

Now, suddenly the Black Orb has returned to its master, and Lord Drokmar has ressurected from within the tower alongside an army of ghouls and demons from Hell. The influence of his magic spreads across the lands as Drokmar resumes his plans to capture all light within the Black Orb and rule over a darkened world. The hopes of the inhabitants once again rests on a brave warrior determined to fight against the armies of Hell throughout the 50 floors of the Dragon's Tower, defeat Drokmar and shatter the Black Orb once and for all. However, is he the right person? can he resist the temptation presented by the Black Orb?

After defeating Drokmar, he will tempt the warrior with the power of the Black Orb to become immortal and control the world, and the player is able to choose whether or not to shatter the Black Orb, giving the player a choice of two endings. Taking the orb results in the warrior becoming corrupted by the power and turning into the new Dark Lord, which is listed as an instant game over. while refusing it shows the warrior destroying the orb and thus ending Drokmar for good, banishing evil from the world and restoring peace to the land.

Characters

In English all characters are only named after their profession, but their names were revealed in Japanese side material[1][2] and eventually the Super Famicom port's manual.[3]

Allies

The allies who can join the player during the quest include:

Tower Bosses

Development

During development, Capcom was going to program the gameplay, so the player could have up to two allies (four in total in a two-player game). The hardest part of the game was the placement of enemies in each stage. One of the last features implemented in the game was the secret doors.[4] The Super Nintendo version was announced in the 1992 Winter CES.[5]

Trivia

Credits

Arcade Version [Staff]

Game Design: Y.Ohnishi, T.Sadamoto, Y.Okamoto
Character Design: Kurisan, K.Kitayama, E.Nishihara, T.Saramoto
Art: Y.Fukumoto, M.Kawamura, Y.Maruyama
Title Design: S.Yamashita
Sound: M.Gotoh
English Story: S.Maxwell
Program: Y.Egawa, Y.Tsunazaki, S.Okada, Y.Oronishi
Special Thanks: Poo, A.Yasuda, Nin Nin, K.Yokota, H.Minobe, Y.Ohji, T.Kuhara, T.Matsunaga
Presented by: ©Capcom

Additionally, some of the game's staff is credited in the default Ranking Display table, which is as follows:

SNES Version

Consumer Staff

Planning: Bamboo
Character: Yamazou, Zizii, Hyper Bengie
Title Design: Ikki
Soft: Imo, Yoshilim, Kanekon

Arcade Staff

Game Design: Y.Ohnishi, T.Sadamoto, Y.Okamoto
Character Design: Kurisan, K.Kitayama, E.Nishihara, T.Saramoto
Art: Y.Fukumoto, M.Kawamura, Y.Maruyama
Title Design: S.Yamashita
English Story: S.Maxwell
Sound: M.Gotoh
Program: Y.Egawa, S.Okada, Y.Tsunazaki, Y.Oronishi
Special Thanks: Poo, A.Yasuda, Nin Nin, K.Yokota, H.Minobe, Y.Ohji, T.Kuhara, T.Matsunaga
Presented by: ©Capcom

Gallery

Box art

Merchandise and advertisements

Videos

Sprites

Drokmar

References

  1. Gamest #52: Magic Sword Full Strategy Guide (October 30, 1990). "Magic Sword Color Illustrations", pg. 6-7
  2. Gamest Extra Vol. 81: All Capcom (October 15, 1992). "Capcom Game Character Encyclopedia". "Protagonists" section.
  3. Magic Sword (May 29, 1992). Japanese Super Famicom manual pg. 13-34
  4. http://shmuplations.com/cps1/
  5. https://archive.org/details/Electronic_Gaming_Monthly_30/page/n87


External links