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Gun.Smoke is a vertical scrolling shoot 'em up arcade game released in 1985. It was ported to the NES and is also included in Capcom Classics Collection (for the PlayStation 2 and Xbox) and Capcom Arcade Cabinet (for the PlayStation 3 and Xbox 360). The game has a Western theme and centers around Billy Bob, a bounty hunter who is after vicious criminals of the Wild West. This game is considered to be one of the hardest games Capcom ever made.

Gun.Smoke_-_NES_Gameplay

Gun.Smoke - NES Gameplay

Gameplay

Despite the game's name and setting, it has no connection to the 1955 Western TV series of the same name. To emphasize this lack of connection, there is a period between the Gun and the Smoke in the game's name.

Gameplay

Gun.Smoke is a vertical scrolling shooter game, in which the screen scrolls upward automatically. Players only have three ways to shoot; using three buttons for left, right, and center shooting. However, a player can also change the way Billy shoots through button combinations. Players can die by getting shot or struck by enemies but improve protection by getting special items, including a horse, for protection up to three hits; boots, for speed of movement; bullets, for faster shots; and rifles, for shot length. These items are found by shooting barrels and rifles, boots, and bullets can stock up to five.

There are also other items that are used for points like stars, bottles, bags, dragonflies, and cows, but two other items to watch out for are the Yashichi (Capcom's version of a 1-Up) and the cattle skull, which reduces Billy's power. There are obstacles in the game such as streams, buildings, and hills but they do not cause damage to Billy even if he is caught between the screen and the obstacle. The Bosses in the boss battles have a big life gauge with sometimes four to six blocks of life, which proves to be a real challenge to players because they had to survive long enough to take out the boss and various minions.

Levels and Bosses

Promotional artwork.

Promotional artwork.

Arcade version:

Round Boss Boss Weapon Reward
Round 1 Master Winchester $ 10000
Round 2 Roy Knife $ 12000
Round 3 Ninja Darts $ 15000
Round 4 Cutter Boomerang $ 15000
Round 5 Pig Joe Dynamite $ 20000
Round 6 Wolf Chief Shot Gun $ 80000
Round 7 Goldsmith Double Rifle $ 20000
Round 8 Los Pubro Double Pistol $ 25000
Round 9 Fat Man Machine Gun $ 30000
Round 10 Wingate Family Machine Gun & Rifle $ 80000

Each level in the game is given a name in the NES version. These are the names of each level and the bosses of them:

Round Boss Boss Weapon Prize Money
Round 1 - Hicksville Bandit Bill Rifle $10,000
Round 2 - The Boulders Cutter Boomerang $12,000
Round 3 - Comanche Village Devil Hawk Fire Ball $25,000
Round 4 - Death Mountain Ninja Darts $20,000
Round 5 - Cheyenne River Fatman Joe Bomb Gun $20,000
Round 6 - Fort Wingate Wingate Machine Gun $30,000

From the arcade version to the NES one, the bosses Master, Wolf Chief, Los Pubro, and Fat Man were respectively renamed as Bandit Bill, Devil Hawk, Wingate and Fatman Joe.

In both the NES and Famicom Disk System versions of the game, the game has to be beaten 3 times in order to obtain the true ending, in which the player is rewarded with a simple message that types out as "THE END".

Credits

Arcade Version

Gun.Smoke, like many other games during this era of gaming, credited its staff in its default Score Ranking Table, which is as follows:

-Japan-

-World-

-North America (Romstar)-

Additionally, the game's music is known to be composed by Ayako Mori, as confirmed by the liner notes of the Capcom Game Music album.

Commodore 64 Version

Copyright 1987 Capcom USA, Inc
Developed by Lyndon & Associates

Amstrad CPC Version

Opening

Program by: Emilio Martinez
Graphics by: Julio Martin
Music by: Gominolas

Note that Martinez is only credited in the Spanish release (Desperado). The company (Topo Soft) is credited in his place in other releases (Gun.Smoke)

Ending Credits

Directed by: Emilio Martinez
Produced by: Topo Soft
Executive Producer: Javier Cano
Music by: Gominolas
Screenplay: Juan C. Garcia
Art Director: Julio Martin

ZX Spectrum Version

Opening

Program: Juan C. Garcia
Graphics by: Miguel Blanco, Julio Martin
Music Composed by: Gominolas
Music Programmed by: Gonzalo Martin

Note that Garcia is only credited in the Spanish release (Desperado). The company (Topo Soft) is credited in his place in other releases (Gun.Smoke).

Ending Credits

Directed by: Juan C. Garcia
Produced by: Topo Soft
Executive Producer: Javier Cano
Music by: Gominolas
Orchestration: Gonzalo Martin
Screenplay: Jose Manuel Muñoz
Art Director: Julio Martin

MSX Version

Programmed by: Topo Soft
Graphics by: Miguel Blanco, Julio Martin
Music by: Gominolas

NES Version

Game Design: Deatch Yan, Watch Kun, Kihajishitsucho
Character Design: Uechon, Kawamucho, Nonnonon, Blacksakachan, Mikichan, Kuramoyan, Makopi, Jasdarian
Sound: Swimmer Tamichan
Program: L.H.R
Special Thanks to: Capcom U.S.A. and Capcom

Music

The music for the NES port of the game was composed by Junko Tamiya (credited as Swimmer Tamichan).

Legacy

Red Dead Revolver, the first game in Rockstar Games' Red Dead series of western action-adventure games, was originally developed by Capcom as a spiritual sequel to Gun.Smoke, before they dropped the project which later got picked up by Rockstar Games.

Gallery

Box art

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External links